| Name | 
		  Base damage | 
		  Type | 
		  Notes | 
	   
	   
	   	  | Unarmed | 
		  2*Strength | 
		  Bash | 
		  if an unarmed attack gets parried by a slash weapon you take base damage for that weapon type with the defenders strength | 
	   
	   
	   	  | Battle Axe | 
		  5*Strength | 
		  Slash | 
		    | 
	   
	   
	   	  | Two handed battle axe | 
		  6*(Strength+1) | 
		  Slash | 
		    | 
	   
	   
	   	  | Heavy battleaxe | 
		  8*(Strength+1) | 
		  Slash | 
		  Minimum Strength of 5 required | 
	   
	   
	   	  | Knife | 
		  2*Strength | 
		  Slash | 
		    | 
	   
	   
	   	  | Short Sword | 
		  3*Strength | 
		  Slash | 
		    | 
	   
	   
	   	  | Sword | 
		  4*Strength | 
		  Slash | 
		    | 
	   
	   
	   	  | Bastardsword | 
		  5*(Strength+1) | 
		  Slash | 
		  if used with one hand the multiplier decreases to 4 | 
	   
	   
	   	  | Two handed sword | 
		  6*(Strength+1) | 
		  Slash | 
		    | 
	   
	   
	   	  | Bow | 
		  4*Strength | 
		  Slash | 
		  A normal bow only gives bonus up to Strength 5. A bow that makes use of greater Strength is possible, but can't be used by weaker persons. | 
	   
	   
	   	  | Crossbow | 
		  20 | 
		  Slash | 
		    | 
	   
	   
	   	  | Quarterstaff | 
		  3*(Strength+2) | 
		  Bash | 
		    | 
	   
	   
	   	  | Flail | 
		  4*Strength | 
		  Slash | 
		  No parries with this weapon | 
	   
	   
	   	  | Heavy flail | 
		  7*(Strength+1) | 
		  Slash | 
		  Minimum Strength of 5 required/ No parries with this weapon | 
	   
	   
	   	  | Scythe | 
		  5*(Strength+1) | 
		  Slash | 
		  All attempts to parry at -2(for user of the scythe AND opponent) | 
	   
	   
	   	  | Halberd | 
		  6*(Strength+1) | 
		  Slash | 
		    | 
	   
	   
	   	  | Club | 
		  4*Strength | 
		  Bash | 
		    | 
	   
	   
	   	  | Heavy Club | 
		  7*(Strength+2) | 
		  Bash | 
		  Minimum Strenght of 5 required | 
	   
	   
	   	  | Warhammer | 
		  5*(Strength+1) | 
		  Bash | 
		    | 
	   
	   
	   	  | Heavy Warhammer | 
		  10*Strength | 
		  Bash | 
		  Minimum Strength of 5 required | 
	   
	   
	   	  | Shield | 
		  2*Strength | 
		  Bash | 
		  Gives +2 to parries | 
	   
	   
	   	  | Sling | 
		  2*Strength | 
		  Bash | 
		  Effective Strength because of speed counts for this just like for a melee weapon. | 
	    | 
	   
	   	  | Light pistol (.22) | 
		  10 | 
		  Slash | 
		    | 
	   
	   
	   	  | Pistol (.45) | 
		  20 | 
		  Slash | 
		    | 
	   
	   
	   	  | Shotgun (12ga) | 
		  30 | 
		  Slash | 
		    | 
	   
	   
	   	  | Assault rifle/LMG (5.56mm NATO) | 
		  50 | 
		  Slash | 
		    | 
	   
	   
	   	  | Machine gun (.50) | 
		  100 | 
		  Slash | 
		    | 
	   
	   
	   	  | Storm Cannon (20mm) | 
		  150 | 
		  Slash | 
		    | 
	   
	   
	   	  | Anti Vehicle missile | 
		  250 | 
		  Slash and fire | 
		  Full effect within 10'.Damage dealt is divided by 2 for every 10' increment. | 
	   
	   
	   	  | Fragmentation grenade | 
		  50 | 
		  Slash | 
		  Full effect within 10'.Damage dealt is divided by 2 for every 10' increment. |