chaos magic mishap

1 Spell is cast on caster
2 Spell is cast on one of casters companions
3 Spell is cast on a nearby foe(or item if none present)
4 Caster shrink 10% for 1D10 Minutes
5 Someone near the caster shrink 10% for 1D10 Minutes
6 Someone near the caster grows 10% for 1D10 Minutes
7 Spell produces only whining noise and brimstone odor
8 Caster is stunned for 1D10 seconds
9 Spell produces just some noise and flashy lights
10 Caster shrinks 1D20 % for 1d6 hours
11 Someone near the caster shrinks 1D20 % for 1D6 hours
12 Someone near the caster grows 1D20% for 1D6 hours
13 Spell produces weak and useless shadow of intended effect
14 Spell produces reverse of intended effect
15 Spell produces reverse of intended effect on the wrong target
16 Caster shrinks 1D100% for 1D20 hours
17 Someone near the caster shrinks 1D100 % for 1D20 hours
18 Someone near the caster grows 1D100% for 1D20 hours
19 Spell produces useless illusion of intended effect
20 Casters hair grows 12 inches
21 For the next week the caster gets an orgasms each time he/she casts a spell
22 Caster is surrounded by 1D4 nude Mirrorimages of him/herself. The Mirrorimages last for one hour.
23 All clothes the caster wears appear invisible for the next 24 hours
24 The target of the spell changes color (until dispel magic gets used)
25 All clothes of the target itch for d4 minutes (only partial actions possible until removed or duration expired)
26 Everyone in 10' around the caster gets healed
27 A swarm butterflies comes out of the casters mouth
28 the next 1D6 days the caster will always wake up naked and tied spread eagled (to the bed or some stakes in the ground)
29 the first person the caster touches shrinks 1D20 % for 1D6 hours
30 Cloud flies from casters hand that will shrink the first person it encounters by 1D100 % for 1D20 hours
31 The caster looks like the target for 1D20 minutes
32 a deep slumber spell targets the caster
33 An illusion of the caster and the target having sex appears. The illusion remains for 1D6 hours
34 All clothes in 100' radius around the caster teleport 3' to the left
35 Spell works as planned, but spell slot remains useable.
36 Spell works, but a mishap happens in addition to that. roll 1D100 on this list
37 Spell works, but in addition one dretch gates in.
38 Target gets healed
39 caster gets healed
40 Caster and Target change places
41 Subject of the spell changes color
42 Caster shrinks 1D100% for 1D6 days
43 Someone near the caster shrinks 1D100 % for 1D6 days
44 Someone near the caster grows 1D100% for 1D6 days
45 painful shock in one hand
46 flatulence for 1D6 days
47 Hairs stand upright and glow for 1D6 hours
48 Caster shrinks 10% (permanent)
49 Someone near the caster shrinks 10% (permanent)
50 Someone near the caster grows 10% (permanent)
51 Spell is delayed for 5 minutes. (Of course it might not be needed then)
52 effects of a cold lower the concentration by 1 for 1D6 hours
53 Nightmares for the next 1D20 days. 50% chance that caster doesn't sleep enough to regain spells
54 Caster shrinks 1D20 % (permanent)
55 Someone near the caster shrinks 1D20% (permanent)
56 Someone near the caster grows 1D20% (permanent)
57 Looses 3D10 hp
58 Headaches for 1D20 hours stop caster from using magic
59 Instead of wanted effect caster gets a good visible sheet lightning
60 Caster shrinks 1D100 % (permanent)
61 Someone near the caster shrinks 1D100% (permanent)
62 Someone near the caster grows 1D100% (permanent)
63 Caster falls unconscious for 1D20 hours. Next roll gets a modifier of -5 (No matter what it is)
64 lumbago for 1D100 days. Impossible to ride and only possible to walk slowly
65 Every piece of metal on body becomes soft as rubber for 1D100 days
66 Caster size gets divided by 1D100 (permanent)
67 Someone near the caster get his size divided by 1D100 (permanent)
68 Someone near the caster grows to 1D10 times normal size (permanent)
69 Magic hit's shoulder like a knife for 4D10 HP
70 Blindness for 1D100 Minutes
71 Caster ages 5 years and temporary looses 1D10 HP
72 Caster falls unconscious for 1D100 Minutes. After that -5 on all rolls for 1 day
73 On the marketplace of the nearest city appears a nude statue of the caster
74 Great lightshow that indicates to everyone in 1 mile radius the presence of a magician and the caster doesn't recover Concentration for 1D20 days.
75 All clothing and equipment of the caster vanishes into another dimension
76 Energy throws caster through the air and causes 5D10 Points of Damage
77 Caster is extremly scared for 1D100 days. Magic use requires concentration check with a DC of 25!
78 Caster gets deaf for 1D20 days
79 Casters face gets disfigured
80 Caster gets halfsided paralyzation for 1D20 hours
81 Caster looses all hair
82 One limb of the caster turns to stone
83 The energy hits one random person for a random effect.
84 Caster looses all spells for the day
85 Caster loses memory for 1D6 days
86 Caster gets epileptic seizure. Might be danger of injuries.
87 Caster gets sick and is for one week bedridden with fever
88 Caster gets confused and all rolls get modified by -5 for 2D20 days
89 Caster is blind and loses equilibrium sense for 1D20 days
90 Caster is paralyzed for 1D20 days
91 Energy ignites air around the caster. Caster takes 1D6 points of damage every round until the fire gets extinguished
92 Caster ages 10 years
93 Caster is extremely confused. Concentration check DC25 needed to cast spells for 1D6 Month
94 Caster gets a heartattack. Quick help is needed
95 Blood starts to boil. Caster can only be saved by a quick spell
96 Caster ages 10 years
97 Casters skin turns to stone. Body functions go into hibernation. caster can survive for decades in this form before he starves
98 Spell causes an explosion. For 1D100 HP. For each 10' distance damage gets halved
99 Caster loses consiousness for 1D6 days
100 Caster ages 15 years
101 Casters lungs a paralyzed. Quick spell needed.
102 Awfull headache distracts from spell casting. Concentration check DC 30 needed to cast spells for 1D6 days
103 Magic summons powerful demon (CR at least 2 levels higher than the level of the Caster)
104 Caster loses all senses for 2D100 days
105 Caster ages 25 years
106 Heavy earthquake
107 Caster switches body with an insect
108 Casters eyes disapear
109 Caster turns to stone
110 Caster ages one year per hour. Until spell gets dispelled.